osrv_labs/lab02/server.c
2026-02-25 21:23:07 +03:00

159 lines
3.6 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <sys/eventfd.h>
#include <sys/types.h>
#include <pthread.h>
#include <errno.h>
#include <stdint.h>
#include <time.h>
#define SOCKET_PATH "/tmp/socket"
#define MAX_CLIENTS 10
#define CMD_ECHO 1
#define CMD_TIMER 2
struct request {
int priority;
int command;
int value;
};
typedef struct client_request {
int client_fd;
int event_fd;
struct request req;
struct client_request *next;
} client_request_t;
client_request_t *queue_head = NULL;
pthread_mutex_t queue_mutex = PTHREAD_MUTEX_INITIALIZER;
void log_msg(const char *msg) {
printf("[SERVER] %s\n", msg);
}
void enqueue(client_request_t *node) {
pthread_mutex_lock(&queue_mutex);
if (!queue_head || node->req.priority > queue_head->req.priority) {
node->next = queue_head;
queue_head = node;
} else {
client_request_t *cur = queue_head;
while (cur->next && cur->next->req.priority >= node->req.priority)
cur = cur->next;
node->next = cur->next;
cur->next = node;
}
pthread_mutex_unlock(&queue_mutex);
}
client_request_t* dequeue() {
pthread_mutex_lock(&queue_mutex);
client_request_t *node = queue_head;
if (queue_head)
queue_head = queue_head->next;
pthread_mutex_unlock(&queue_mutex);
return node;
}
void* worker_thread(void *arg) {
while (1) {
client_request_t *node = dequeue();
if (!node) {
usleep(100000);
continue;
}
struct request *req = &(node->req);
char buffer[128];
sprintf(buffer, "Processing (p: %d, c: %d, v: %d)", req->priority, req->command, req->value);
log_msg(buffer);
int response = 0;
if (req->command == CMD_ECHO) {
response = req->value;
write(node->client_fd, &response, sizeof(response));
}
else if (req->command == CMD_TIMER) {
sleep(req->value);
uint64_t val = 1;
write(node->event_fd, &val, sizeof(val));
response = 0;
write(node->client_fd, &response, sizeof(response));
}
free(node);
}
return NULL;
}
int recv_fd(int socket) {
struct msghdr msg = {0};
char buf[CMSG_SPACE(sizeof(int))];
memset(buf, 0, sizeof(buf));
struct iovec io = { .iov_base = "F", .iov_len = 1 };
msg.msg_iov = &io;
msg.msg_iovlen = 1;
msg.msg_control = buf;
msg.msg_controllen = sizeof(buf);
recvmsg(socket, &msg, 0);
struct cmsghdr *cmsg = CMSG_FIRSTHDR(&msg);
int fd;
memcpy(&fd, CMSG_DATA(cmsg), sizeof(fd));
return fd;
}
int main() {
int server_fd = socket(AF_UNIX, SOCK_STREAM, 0);
struct sockaddr_un addr;
unlink(SOCKET_PATH);
memset(&addr, 0, sizeof(addr));
addr.sun_family = AF_UNIX;
strcpy(addr.sun_path, SOCKET_PATH);
bind(server_fd, (struct sockaddr*)&addr, sizeof(addr));
listen(server_fd, MAX_CLIENTS);
log_msg("Server started");
pthread_t worker;
pthread_create(&worker, NULL, worker_thread, NULL);
while (1) {
int client_fd = accept(server_fd, NULL, NULL);
log_msg("Client connected");
int event_fd = recv_fd(client_fd);
struct request req = {0, 0, 0};
read(client_fd, &req, sizeof(struct request));
client_request_t *node = malloc(sizeof(client_request_t));
node->client_fd = client_fd;
node->event_fd = event_fd;
node->req = req;
node->next = NULL;
enqueue(node);
}
close(server_fd);
unlink(SOCKET_PATH);
return 0;
}